Eevee Workflow for Better Rendering
Rendering animation can be a very time-consuming process in Blender Cycles. You can try rendering in Eevee to save time while preserving quality. Blender's Eevee rendering is getting better and better with every update.


A higher value will give you better results.

The more the value, the more time it will take to process.

In Blender’s Eevee rendering engine, ambient occlusion is a feature that simulates the soft shadows and darkened areas that occur when objects are close to each other, or when they are in contact with the ground or other surfaces.

In Blender’s Eevee rendering engine, bloom is a post-processing effect that can be applied to enhance the overall visual quality and create a more vibrant and stylized look.

In Blender’s Eevee rendering engine, the “High Bit Depth” option refers to rendering with a higher bit depth for color information. By default, Eevee renders in 8 bits per channel (8-bit color depth), which provides 256 levels of intensity for each color channel (red, green, and blue).


Also try working with different light and materials to see if it works better.

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