In this part, we will learn about developing textures and fabric for the blender and CLO3D file. Will also be learning different methods of producing repeatable textures, displacement maps, normal maps, opacity maps, and various techniques to produce patterns and textures that we can apply to our garment. We will also be learning different methods to develop embroidery, lace, and knitwear fabric.
Set Up for Texture Development
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1. Photopea: (https://www.photopea.com/) is web-based Free and Open Source software for photo editing. The functionality of the software is the same as photoshop.
2. 3D sampler: Will be using 3-D sampler for developing and processing print fabrics scan fabrics and creating new weaves and materials.
3. Texture Generator: https://cpetry.github.io/NormalMap-Online/
Tutorials
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Dedicated to my friends and all the amazing poeple from fashion industry out there!